Freitag, 25. April 2014
Donnerstag, 13. Juni 2013
Mittwoch, 12. Juni 2013
Auswärtiges Amt - Human Rights Logo
Another one for the German Foreign Office and the Human Rights Logo: for this year´s Human Rights Conference in Southern Africa!
Mittwoch, 29. Mai 2013
Dienstag, 2. April 2013
Freitag, 15. März 2013
Diploma final: going nuts
I created different pieces with various buildings and objects - After a while I decided to develop certain sets, recreations of cities like Berlin, Paris or New York, but also themes like "Modernism", "Quotes" or "Jungle". For the sake of variation there are not only single pieces but also bigger ones like 4, or 6 pieces merged to one big tile!
New pieces can be added at any time. There´s no final image ---
New pieces can be added at any time. There´s no final image ---
Donnerstag, 14. März 2013
Diploma part2: ornaments
After my first attempt to create a visual interpretation for the subject of my diploma (see Diploma Takeoff) I tried to find a more systematic approach. I remembered one of Borges´ most important stylistic devices that he used in many of his short stories: pars pro toto - it means that one part of an object represents the entire object (e.g. a book that represents all books in "The Library of Babel").
A visual equivalent for the pars pro toto concept would be the Ornament.
Ornaments are used as a decorative element in Architecture, in Textiles or on Wallpapers (see img1). One Ornament represents the whole image. It´s repeated to a pattern and could be build up to infinity (in theory...)
I started to experiment with my own ornamental system (see img2 and img3) and decided to build an ornamental city. Every piece or tile has a certain grid and certain interfaces - All pieces can be arranged on any side (see img4 and img5). The system allows you to build a city in random combinations, there is no final image!
A visual equivalent for the pars pro toto concept would be the Ornament.
Ornaments are used as a decorative element in Architecture, in Textiles or on Wallpapers (see img1). One Ornament represents the whole image. It´s repeated to a pattern and could be build up to infinity (in theory...)
I started to experiment with my own ornamental system (see img2 and img3) and decided to build an ornamental city. Every piece or tile has a certain grid and certain interfaces - All pieces can be arranged on any side (see img4 and img5). The system allows you to build a city in random combinations, there is no final image!
My first version (see img6) was drawn with brush pen in black and white, a second version (see img7) is fully vectorized. Finally I decided to add some color to the backgrounds and the objects (see img8). A labyrinth was born!
img1 img2 img3
img4 img5
img6 img7
img8
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